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package ui
import (
"fmt"
"strings"
"github.com/charmbracelet/lipgloss"
"github.com/humdrum-tiv/sportsball/internal/model"
)
const cardWidth = 34
// renderCard draws one game as a bordered card. pulse in [0,1] drives the
// live indicator brightness; selected swaps in the accent border. favAway/
// favHome mark a team with a star.
func renderCard(g model.Game, selected bool, pulse float64, favAway, favHome bool) string {
var b strings.Builder
b.WriteString(statusLine(g, pulse, selected))
b.WriteString("\n")
b.WriteString(teamRow(g.Away, g, g.Away.Winner, favAway))
b.WriteString("\n")
b.WriteString(teamRow(g.Home, g, g.Home.Winner, favHome))
style := styleCard
if selected {
style = styleCardSelected
}
return style.Width(cardWidth).Render(b.String())
}
// statusLine is the card header: state badge + clock/detail, right-aligned.
// When selected, a leading accent marker reinforces the highlight border.
func statusLine(g model.Game, pulse float64, selected bool) string {
var left string
switch g.State {
case model.StateLive:
left = liveDot(pulse) + " " + lipgloss.NewStyle().
Foreground(colLive).Bold(true).Render("LIVE")
case model.StateFinal:
left = styleFinal.Render("◼ FINAL")
default:
left = styleSubtle.Render("○ " + startLabel(g))
}
marker := " "
if selected {
marker = lipgloss.NewStyle().Foreground(colAccent).Bold(true).Render("▸ ")
}
left = marker + left
// Pre-game already shows the start time on the left; ESPN's verbose detail
// ("Tue, June 16th at 3:00 PM EDT") would just duplicate it. Show clock
// while live, status detail when final, nothing pre-game.
detail := ""
switch g.State {
case model.StateLive:
if g.Clock != "" && g.Clock != "0:00" {
detail = g.Clock
} else {
detail = g.Detail
}
case model.StateFinal:
detail = g.Detail
}
right := styleFaint.Render(truncate(detail, 14))
gap := cardWidth - 2 - lipgloss.Width(left) - lipgloss.Width(right)
if gap < 1 {
gap = 1
}
return left + strings.Repeat(" ", gap) + right
}
// teamRow renders one team: abbr (in team color) + name, score on the right.
// fav prefixes a star.
func teamRow(t model.Team, g model.Game, leading, fav bool) string {
abbr := lipgloss.NewStyle().
Foreground(teamColor(t.Color)).
Bold(true).
Render(fmt.Sprintf("%-3s", t.Abbr))
star := ""
if fav {
star = lipgloss.NewStyle().Foreground(colWarn).Render("★")
} else {
star = " "
}
name := star + styleSubtle.Render(truncate(t.Name, 13))
left := abbr + " " + name
score := " -"
if g.Started() {
ss := styleScore
if leading && g.Started() {
ss = styleWin
}
score = ss.Render(fmt.Sprintf("%3d", t.Score))
}
gap := cardWidth - 2 - lipgloss.Width(left) - lipgloss.Width(score)
if gap < 1 {
gap = 1
}
return left + strings.Repeat(" ", gap) + score
}
// startLabel is the short local start time for pre-game cards.
func startLabel(g model.Game) string {
if g.Start.IsZero() {
return "TBD"
}
return g.Start.Format("Mon 3:04 PM")
}
func truncate(s string, n int) string {
if lipgloss.Width(s) <= n {
return s
}
if n <= 1 {
return s[:n]
}
return s[:n-1] + "…"
}
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