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package ui
import (
"github.com/humdrum-tiv/sportsball/internal/config"
"github.com/humdrum-tiv/sportsball/internal/model"
)
// favKey is the stable identity of a favorited team: league + ESPN team id,
// falling back to the abbreviation when no id is present.
func favKey(league model.LeagueID, t model.Team) string {
id := t.ID
if id == "" {
id = t.Abbr
}
return string(league) + ":" + id
}
// loadFavorites builds the in-memory favorites set from persisted config.
func loadFavorites(cfg config.Config) map[string]bool {
favs := make(map[string]bool, len(cfg.Favorites))
for _, f := range cfg.Favorites {
id := f.ID
if id == "" {
id = f.Abbr
}
favs[f.League+":"+id] = true
}
return favs
}
// isFav reports whether a team is favorited.
func (a App) isFav(league model.LeagueID, t model.Team) bool {
return a.favs[favKey(league, t)]
}
// hasFav reports whether either side of a game is a favorite.
func (a App) hasFav(g model.Game) bool {
return a.isFav(g.League, g.Home) || a.isFav(g.League, g.Away)
}
// toggleFav flips a team's favorite state and persists the change. Persistence
// is best-effort: a write failure leaves the in-memory toggle intact.
func (a *App) toggleFav(league model.LeagueID, t model.Team) {
key := favKey(league, t)
if a.favs[key] {
delete(a.favs, key)
} else {
a.favs[key] = true
}
a.cfg.Favorites = a.favoritesList()
_ = config.Save(a.cfg)
}
// favoritesList rebuilds the persisted favorites slice from current data,
// preserving display fields by scanning loaded games for each key.
func (a App) favoritesList() []config.FavTeam {
out := make([]config.FavTeam, 0, len(a.favs))
seen := map[string]bool{}
for _, games := range a.games {
for _, g := range games {
for _, t := range []model.Team{g.Home, g.Away} {
key := favKey(g.League, t)
if a.favs[key] && !seen[key] {
seen[key] = true
out = append(out, config.FavTeam{
League: string(g.League), ID: t.ID, Abbr: t.Abbr, Name: t.Name,
})
}
}
}
}
// Keep any favorites we couldn't resolve to a loaded game (id-only).
for _, f := range a.cfg.Favorites {
id := f.ID
if id == "" {
id = f.Abbr
}
key := f.League + ":" + id
if a.favs[key] && !seen[key] {
seen[key] = true
out = append(out, f)
}
}
return out
}
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